Tuesday, August 29, 2017

The Four Towers

Lands: The Imperial City, Prydain, the Hinterlands
Races: Elf (High), Half-Elf, Human


The only source of wizardry outside of the Prydain, and one of the few places of the holy outside the Mysteries, the Four Towers have long represented hope for the good people of Haylene.  However, in recent times, they have fallen far from their once powerful state, and today only one of the Four Towers can truly claim an archmage.  Organized along four cultural lines, each of the towers was led by the Loremasters, and served by an order of holy warriors:


  • The Northern Tower, in Prydain, was served by the Akadi Archers (arcane archers).  Unfortunately, the Loremaster of the North was slain over a century ago by the Red Witch of the Western Tower.
  • The Eastern Tower, in the Imperial City, has always operated in hiding from the mysteries, protected by the Knights of the Whetted Blade (paladins with an oath of vengeance).  The Loremaster of the East, Valketha, is the last Loremasters in their tower.
  • The Western Tower lost it’s Loremaster, Talecka, to the Red Witch (who was once her apprentice). The Red Witch is technically the Loremaster of the West, but no longer dwells in the Tower.  The Horizon Walkers of the West… the handful of planar guides who have always defended the Tower, now serve a lesser mage.
  • The Southern Tower was overrun hundreds of years ago prior to the Great Conflagration, but the Warriors of the Wode (ancestral guardians) kept faith and eventually reclaimed the tower.  The Dundrarch, the Heirophant of the southern druids, came to live there in more recent times, and today, the Southern Tower operates independently.


History
Originally, the Towers were built by an alliance of humans and elves, who both risked their lives as traitors to defend against the growing perils that afflicted Haylene.  Over the years, their power waxed and waned, although the loss of the Southern Tower nearly crippled the faction, and the actions of the Red Witch essentially ended it.  Today, they maintain their missions separately, but only the Eastern Tower is able to follow its charter, although the Southern Tower is a formidable force to itself.


Goals
  • The Four Towers were established to combat planar incursions into the world of Haylene.  
  • The primary concern of the Towers is the land of Darkane and the perils of the Underdark.


Key Individuals
  • Valketha, Loremaster of the Eastern Tower: The last true Loremaster, and historically one of the least powerful, Valketha is part of an effort to keep the flame of the East alive.
  • The Red Witch of the Western Tower: Reviled for her part in the Reckoning, the Red Witch has reformed and attempts to make amends for her misdeeds.
  • The Dundrarch: A powerful opponent of Darkane, the Dundrach is believed to be a hereditary position
  • Ophalia, Caretaker of the West: The surviving wizard of the Western Tower, she tries to care for her walkers
  • Edgerrin the Well-Traveled: The leader of the Horizon Walkers.
  • Allyn Lackland: The leader of the Knights of the Whetted Blade
  • Shema of Tulone: The Dundrach’s daughter, and heir to the position.


Rank and Associated Abilities
Associated Subclasses Barbarian (Ancestral Guardian), Druid (Circle of the Land), Fighter (Arcane Archer), Paladin (Oath of Vengeance), Ranger (Horizon Walker), Wizard (Loremaster)

  • Apprentice (Rank 1): Barbarian, druid, fighter, paladin, ranger or wizard training available (required for 2nd level of druid or wizard or 3rd level of barbarian, fighter, paladin, or ranger).
  • Learned (Rank 2): Barbarian, fighter, paladin or ranger training available (required for 5th level of ranger, 6th level of barbarian or 7th level of fighter or paladin).
  • Walker (Rank 3): Barbarian, druid, fighter, ranger or wizard training available (required for 6th level of druid or wizard, 7th level for ranger, or 10th level barbarian or fighter).
  • Initiated (Rank4): Barbarian, druid, fighter, paladin, ranger or wizard training available (required for 10th level of druid or wizard, 11th level of ranger, 14th level of barbarian, 15th level of  fighter or paladin). All individuals with this rank are listed above.
  • Master (Rank 5): Druid or wizard training available (required for 14th level of druid or wizard).  At any time, there could only be four Masters, right now there are only three.

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